Code of Conduct
The Community Guidelines cover the platform. This covers the table — the shared expectations that make four hours a week with strangers feel safe and fun. Every table on The Tavern agrees to it.
At every table
- Safety tools are law. If someone invokes the X-card, a Line, or a Veil, the scene moves on — no debate, no interrogation, no jokes about it afterward.
- Show up, or say so early. Ghosting a table wastes four other people's evening. Flagging early keeps your attendance record honest; vanishing doesn't.
- Bigotry is out of bounds in character and out. "It's what my character would do" is a decision you made.
- Share the spotlight. Everyone came to play their character, not to watch you play yours.
- Session content stays at the table. Don't screenshot or share someone's roleplay to mock it.
If you run tables
- Hold a session zero. Set expectations, collect content limits, and honor them all campaign long.
- If your table includes players under 18, it stays online and on-platform — no offline meetups, no exceptions, and 18+ content is off the table.
- Cancel like a professional: as early as possible, to everyone, with a reschedule plan.
- Your table, your rules — published in your listing, applied evenly, and never mid-session surprises that override someone's limits.
- You set the tone. Players mirror the DM.
If you play at tables
- Learn the basics of the system before session one, or say you're new — beginner-friendly tables expect it and love it.
- Come prepared: character ready, dice or app in hand, snacks negotiable.
- Take table disputes to the DM privately first, not the group chat.
When something goes wrong
Talk first if it feels safe to. Use the table's safety tools. If it's a Guidelines matter — harassment, threats, anything that made you feel unsafe — skip all of that and report it. That's what the button is for.